ACHIEVEMENT

Cardsorting Workshop

* Led the design and instruction of the Card Sorting workshop.
* Scaled the workshop into a mandatory program for all PMs.
* Facilitated cross-team product thinking through hands-on exercises.


I served as the instructor for the Card Sorting workshop, designing the curriculum and creating teaching materials. I led PMs and product designers from various units through virtual product exercises. Due to the workshop’s success, HR established it as a mandatory course for all PMs in the company, enhancing product thinking and collaboration across teams.

Wireframe Workshop

* Designed and led a cross-team wireframing workshop that taught fundamentals and turned ideas into actionable prototypes.
* The workshop’s success led HR to formalize it as a mandatory training for all PMs, improving collaboration and product quality.


I led the Wireframe workshop, designing the curriculum and materials to guide PMs and product designers through wireframe fundamentals, information architecture, and interface planning. Participants created paper wireframes and interactive prototypes in virtual exercises, turning concepts into actionable models. This improved cross-team collaboration and early product communication. The workshop’s success led HR to make it a mandatory course for all PMs, enhancing the company’s design skills and product quality.

Prototype Competition

I led a prototype competition where PMs and product designers planned their own prototypes and invited members from different departments to test them. During the process, a bell was rung for successes and a scream toy was squeezed for failures.

This interactive approach increased internal awareness of user experience, sparked new ideas and creativity within the team, and promoted cross-department collaboration and improved product quality.

Design Token

* Referenced WCAG 2.2 to plan a new design system and token structure.
* Optimized IT development process to reduce implementation errors.


In Referenced WCAG 2.2 to plan and establish a new design system and token structure that ensures consistency, accessibility, and scalability across platforms, while simultaneously optimizing the IT development workflow to minimize implementation errors and improve collaboration efficiency between design and engineering teams.

User System Card Sorting

* Facilitated card sorting sessions to align users and developers, improving communication and reducing costs.


I facilitated three card sorting workshops to guide the team in organizing the system architecture. This approach helped align users and developers with a shared understanding, while reducing communication overhead and development costs throughout the project.

User Interview

I conducted contextual interviews with real users to uncover their true needs, ensuring the design aligns with actual usage and avoids gaps between intention and reality.

Prototype_A/B Test

* Conducted A/B testing with live observation to help teams refine design decisions in real time.


I invited users to take part in A/B testing, collecting feedback on different process flows and page designs. By assigning task-based scenarios, I compared the success rates of each flow. The test environment was equipped with recording, video streaming, and a live broadcast system, along with an observation room where PMs and developers could participate as observers and collaborate in real time.

Test Room

Observation Room

Result Analysis

After conducting multiple prototype tests and user interviews, I analyzed the results, including NPS scores and other key findings, and shared these insights with the design and development teams to guide their decisions.

SCI Journal

This experiment proves that we have successfully developed an efficient and practical polyurethane-ac-rylate composite material with a good woody feel, which can be used in DLP-prepared polyurethane-ac-rylate composites, and the content of TIC(F) can be reduced by up to 10%.

-Q1 journal published Wood material science & engineering-

Architecture_Thesis

Construction Period Recurrence

This project reimagines the construction process of large-scale public buildings by enabling surrounding communities to actively participate. The site is located at the Shilin Art Center, where the project investigates the implications of a delayed construction timeline. A large scaffolding structure was introduced, echoing the form of the original building to create a temporary space with special functions and cultural value.